jagondudo's News

gettin ready for madness

2016-08-28 06:02:09 by jagondudo

tricky tricky tricky 

1418507_147237846481_ScreenShot2016-08-28at5.58.10PM.png


more asset building

2015-05-27 11:14:46 by jagondudo

i've been testing out better ways of painting uv's its always too much back and forth between photoshop and maya.  Been testing out substance painter, nice results me thinks. Still some refining to do

1418507_143273943922_dad_paint.jpg


mesh

2014-12-28 08:52:25 by jagondudo

the underlying mesh model for http://www.newgrounds.com/art/view/jagondudo/pew-pew

 

1418507_141977468431_underlying.jpg


mwahaha

2014-11-06 11:31:51 by jagondudo

strawberry asset1418507_141529127812_strawberrymaster.jpg


pew pew

2014-05-21 11:23:45 by jagondudo

hehe 

building some new assets1418507_140068574761_homonid.jpg


missed it

2014-05-02 23:52:39 by jagondudo

1418507_139908882622_pewpew.jpg

dammit. programmer got  busy so couldn't make the deadline for pico day. I'll finish this one day


bleggh

2014-03-21 14:05:21 by jagondudo

madness zombie asset

working on something....

 

1418507_139542506171_mad.jpg


mini making of

2013-04-29 11:05:22 by jagondudo
Updated

I posted up some stuff if anyone's interested in how i got to making the short ad for ng
The scene I most enjoyed animating (I tried to get a nice range and variety of characters that I though would be recognizable enough?) :

blog post

THE AD

mini making of


NG_Mercial

2013-02-21 06:31:03 by jagondudo

small update
some clock crew watching movies

NG_Mercial


NG-Commercial

2013-01-21 11:31:51 by jagondudo

Taking a stab at the newgrounds commercial. Putting in some time after work and after school :)

wip: working out some 3d and green screen stuff. modelling different assets for it

NG-Commercial